A 48-chapter campaign that never repeats. 60 relics your supernovae turn up in dead worlds. And a weekly Expedition where only your decisions rank.
Fuse hydrogen into a living star. Grow it. Then blow it up â on purpose.
SUPERNOVA is a premium-feel idle game about running a cosmic forge. Tap to spark fusion, build 12 generators from Hydrogen Wisp to Singularity Seed, and watch your star physically evolve â protostar, blue giant, red supergiant â until it is ready to collapse. Detonating it is the point: every supernova grants Neutron Cores, permanent power that makes each new universe faster than the last.
WHY YOU'LL STAY
âĸ Real progress while you're away â production continues offline (extend the cap up to 24 hours with research), and a welcome-back doubler greets your return
âĸ A star that actually changes â five visual stages, rendered live, no canned art
âĸ Prestige that feels like a finale â a hand-built supernova cinematic, then a stronger start
âĸ Numbers that get gloriously big â Million, Septillion, and far beyond
âĸ Milestones every few minutes early on, deep multiplier stacking later
âĸ Daily missions and streaks that respect your time
âĸ 20 research upgrades that shape every run
FAIR BY DESIGN
âĸ No ads. None.
âĸ No energy bars, no forced waits, no progress walls
âĸ Fully offline â no account, no sign-in, no internet required
âĸ Nothing collected, nothing tracked
âĸ Optional purchases exist (time warps, photons, a one-time Supporter Pack), and the entire game is balanced to be completed without spending anything
THE LOOP
1. Tap your star and let generators forge Stardust
2. Hit ownership milestones â each one doubles a generator's output
3. Buy research, stack a Photon Surge boost, fill your Piggy Bank
4. Reach collapse readiness... and go SUPERNOVA
5. Keep your Neutron Cores forever. Start again, faster.
Built by a solo developer in SwiftUI and SpriteKit. Every pixel is procedural â no asset packs, no stock art. Dark theme, tuned haptics, Reduce Motion...